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Devlog
Melkhior’s Mansion
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Devlog
Week 106
December 21, 2020
by
Bob's Stuff
3
The layout of the map is now up-to-date with the PC version, and all the chests and collectable objects can now be found where they should be. This means you can run around the whole mansion as any o...
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Weeks 103-105
December 14, 2020
by
Bob's Stuff
2
Sorry for the long pause since the last update, but I didn't get a lot of time to work on the game until recently. I did manage to get the player death sequence into the game though, and those 25 col...
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Week 102
November 23, 2020
by
Bob's Stuff
1
With the rewrite of the graphic system complete and working again I thought it best to get back to actually writing the game - and by that I mean the actual game-play elements of it. Pretty much sinc...
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Weeks 100-101
November 17, 2020
by
Bob's Stuff
1
Progress continues... It didn't make much sense to me to write a piece last week, as the game was totally broken with nothing to be shown whilst I continued on the re-write of the graphic system. The...
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Week 99
November 02, 2020
by
Bob's Stuff
Not much progress this week - quite the opposite in fact, as whilst trying to add the graphics for the new Ghost enemy (as seen in the PC demo recently made available) I ran out of memory! I haven't...
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Week 98
October 25, 2020
by
Bob's Stuff
3
Not a lot of progress this week unfortunately. I've been lucky enough not to have been furloughed by all this COVID, so am still working full-time, and sadly the real-world has also thrown a few curv...
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Week 97
October 19, 2020
by
Bob's Stuff
4
So that's the beeper sound effects sorted. Not completely, but enough for me to be sure that the system works and sounds good, and that there shouldn't be any problems with adding those that remain...
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Week 96
October 12, 2020
by
Bob's Stuff
3
This week has been all about sound. With my ZX81 games I don't need to worry about sound, but for the ZX Spectrum - and especially the 128K hardware with its AY chip - there's no escaping it, Luckil...
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Week 95
October 04, 2020
by
Bob's Stuff
4
Yes, week 95! I've been making regular backups of the progress of this game, and the first backup is from the 8th December 2018. It really doesn't look much like anything though, and was a branch fr...
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10 PRINT “HELLO WORLD”
September 25, 2020
by
Bob's Stuff
3
Testing... Testing... 1... 2... 3... A quick ‘hello!’ and welcome to the first dev. log entry for updates and progress to the wonderful Melkhior’s Mansion game, which I’m converting to the hum...
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