Achievement unlocked!
As of about 5:50am last Tuesday morning (yes, I code at odd hours) I've finished all the required game code - meaning that it should be possible to complete each character's quest without any issues and there's nothing (currently) in the bug list.
This doesn't mean the game itself is complete or ready for release - there's still some more art & music to be added, alongside a "stretch" goal I have, and a whole lot of testing - but it's quite a milestone in that the game **could** be released as it is now without any major issues (I think...)
So I'll continue working on that stretch goal whilst the others do their bit, and then it'll be using up any remaining memory. Once all that is done it'll be off to testers to undoubtedly find issue with it...
Melkhior’s Mansion
128K Spectrum
Status | In development |
Author | Bob's Stuff |
Genre | Adventure |
Tags | 128k, 8-Bit, Isometric, sinclair, ZX Spectrum |
More posts
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- Year in review...80 days ago
- <Insert specifics here>Jun 02, 2024
- Eek! Monsters!!Apr 20, 2024
- BallisticsFeb 24, 2024
- An apology...Feb 14, 2024
- Eats, Shoots, and Crashes...Feb 04, 2024
- AY-up & leaving the nestNov 25, 2023
- The best laid schemes o’ Mice an’ MenSep 16, 2023
Comments
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Good news, Bob. For us and for you. Can imagine it feels good to reach and celebrate this milestone 🎉🙂
Thank you for your continued work on all of this good stuff 🙏🏼
That's good news Bob! :o)
wow this is amazing news! I can't wait to give it a spin on my Next! Do you need any play testers?