An apology...
Melkhior’s Mansion » Devlog
Sorry, but I've just been playing the PC version and realise that I've given the player an extra life in my conversion. Fixed now. Sorry in advance for any additional frustration that this will cause.
Melkhior’s Mansion
128K Spectrum
Status | In development |
Author | Bob's Stuff |
Genre | Adventure |
Tags | 128k, 8-Bit, Isometric, sinclair, ZX Spectrum |
More posts
- <Insert specifics here>Jun 02, 2024
- Eek! Monsters!!Apr 20, 2024
- BallisticsFeb 24, 2024
- Eats, Shoots, and Crashes...Feb 04, 2024
- AY-up & leaving the nestNov 25, 2023
- The best laid schemes o’ Mice an’ MenSep 16, 2023
- Summer-cleaning the frontendAug 03, 2022
- HiatusJun 07, 2022
- Fully-furnished (-1)Jul 15, 2021
Comments
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Darn, Bob. Guess we'll just have to find a way somehow to live with that.