A downloadable game

48K ZX Spectrum - 1989

Help Moosh destroy the Bridge between his world and Tysch's by collecting as many tiles as possible on each level of the bridge. While making his way to the exit circle. Some of the tiles you cannot collect, while others do strange things...

Beware most tiles will disappear once Moosh has passed over them.

Every level can be completed within the time limit. If it seems impossible, wait around a while...


Stranded was my first 'proper' machine-code game for the Spectrum, back in the late 1980's when I was still at school. Although I'd done POKEs for magazines, and some nice sprite routines, this was what it was all leading up to.

Written using the McGraw-Hill assembler, which came along with a book teaching Z80, it proved to me that I could, in a small way, write games like Ultimate did where character movement was pixel-smooth and graphics not limited to the 21 UDGs available from BASIC.

Looking back at it development was a nightmare - all the code was stored in separate files on tape, and that keyboard really wasn't good for typing on, whatever Sir Clive might have said at the time!

Finally finished in 1989 (I had to do my exams!) it was very basic, and didn't find a publisher, but I was very proud of it all the same. Many years later a friend told me of Cronosoft, and how they wanted new Spectrum games, so I sent it to Simon, and the rest is history...


RetroGamer - "Stranded is another solid release from Cronosoft" - 7/10

RGCD - "the game is nice little puzzler that is well worth the £1.75 download cost" - 71%

StatusReleased
Release date Apr 26, 2005
Rating
Rated 4.0 out of 5 stars
(2 total ratings)
AuthorBob's Stuff
GenrePuzzle
Tags8-Bit, Retro, sinclair, stranded, ZX Spectrum

Download

Download
stranded.zip - TZX emulator file & instructions 13 kB

Comments

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Hi, I’m contacting you because I want to make a homebrew tribute USB. I’m collecting as many content creators as possible. I also want to include a profile for each one, with a few details, such as their logo, avatar, name, work completed, projects, etc., so you can see who’s behind their creations.

That profile, along with any material you allow me to upload, will be placed on a USB drive. This will act as a database of creators and their creations, and will be updated as I connect with new people.

The USB I’m thinking of creating will be one of those rubber-type USBs, shaped like a Spectrum computer, something that looks really nice. The idea is that those who contribute material, and if they want to buy one or more, will get it at cost price, and those who just want to buy one, it will cost a little more.

The idea is that if enough are sold, enough to recover the initial investment, the profits that the rest of the USBs could generate will be distributed among the people who have contributed material to the project, via transfer, PayPal, or however possible, even if possible, that the USB will be free. Obviously, you can buy more than one, but only one of them can be free.

It’s not necessary or mandatory to buy the USB, only if you like it or want it.

If you’re interested in this project, you can contact me at this email, flopping@gmail.com. If you have any questions or concerns, let me know and I’ll answer them. Do you think the idea is a good one? Would you like to participate in the project? Let me know. Best regards.

Juan.